D. Sojka
2 de marzo de 2026
A good return to form for Metroid Prime.
I was really excited for this finally to be released. It's been a while since I had played MP3, so there was a slight learning curve to get back into the swing of things. As of this writing I am about 10 hours into the game.Pros, Cons, and things to note:1. This game is absolutely gorgeous. The graphics are sharp, crisp, and well polished. I have the normal Switch version and I am surprised how good it looks for just 1080p. I would personally play this game docked so you can appreciate the gameplay and details put into it. I made to be an experience rather than a handheld game.2. I personally use a Pro controller to play (third party) since I am not a fan of motion control gimmicks. The default button mapping is a little strange. I had to change up a lot of them. Luckily, you can pretty much remap every button. There are a lot of different modes to switch through, so it may take some time to commit it all to muscle memory.3. Samus, I swear, moves like she is just taking a casual stroll. During boss fights and horde-style battles it feels like you are hardly dodging out of the way. She feels sluggish. The enemies move much faster than you do.4. The additional characters aren't as bad as you would think. Sure, the first guy has "comic relief" vibes, but he doesn't stick with you long. It is kind of a welcomed addition to see other humans in the game play along with you.5. Like the other MP games, it is a scan fest. If you want 100%, the first thing you do after walking into a new area is scan...and scan...and scan. Scan everything. If it moved, scan it. If it changed states, scan it. If it is the same thing but in a different room, scan it. Elevator went up, down, and back up? Scan it each time. It's tedious and slows the game down.6. So far, the game has been very fair difficulty-wise. On normal I haven't had too much trouble, except for one part in the Ice area... Thank God for Tokabi. But enemies can do a lot of damage. Like 40 or 50 points at times with each hit. Boxes are plentiful though to replenish.7. I have yet to run into any really well hidden secret areas, and I explore a lot. It feels pretty linear on where you are allowed to go and getting more missiles/ammo looks to be mostly backtracking once you get the upgrade to retrieve them.8. The Vi-O-La bike is a lot cooler than it looked in previews. Usually adding vehicles to games like this is super tacky, but I like this one. Since this game went to "hub world" style gameplay, you need it to get around.9. Story-wise, I haven't paid much attention, but you seem to be retrieving artifacts via teleporter keys. It's on par with the previous titles. So, it's decent.Overall, for a Switch 1 game, it looks far better than any release game was. Definitely worth a play if you enjoyed the previous MP games. Now all we need is a Super Metroid Prime SNES remake.Ver másVer menos
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